rly good, rly. but the ball could show signs that its being sat on
rly good, rly. but the ball could show signs that its being sat on
is that fuckin Double from SG as a body pillow?
It's a different Nun character. But now that you have mentioned it, I can't unsee it as double.
rule of thumb, never make a still-life artwork face the camera. it barely ever works
Yeah, that was one of my first pixel art.
oh yeh, Phasma recommended Purple cause its a complimentary to both Purple and Yellow, aka it would make your character pop-out (Love ratchet and clank, was my childhood. They did my boy Nefarious wrong in the new game.)
I dunno , I think Nefarious is ok ,but I hate the redesign on his eyes,
the dark blue between the legs could've been better sharpened, also the shading is too soft especially for the tail, legs, and foot
I need to be honest and say a lot of the pixels are off, especially the darker shades you put on the corners of pixels which are very random
also a samurai sword doesnt have that long of a handle, it almost looks like a sabre
The dark pixels are a quick fix, but what I would like to ask is it really the handle that makes the katana look like a sabre or is it more so the blade in of itself?
I'm curious because I ended up using a figurine which happened to have a katana in it and a couple of artwork references for the pose when I did make this so that's where I'm a little uncertain where you feel the handle is the issue in terms of how the sword looks.
nice Effects
top head says lighting on the left, rest of the body says centered
bandana-tie says both bottom and top
something in the center would've been cool to tie the colors together
id just freeze if I saw that. If it was real life however, I would NOPE out of that cave entirely
I like drawing things
Self-taught
Joined on 5/29/14